g infantry become possessed of low morale,
the battle is as good as lost.
**Douglas Haig**
There ... for boots on the ground when it comes to winning battles and taking ground from the enemy. For this yo... y group (stand) has a number of characteristics that determine how it fights the battle. Training and Experience combine to give an idea of how capable th
ideas dump of things I thought up over Christmas at my in-laws.
===== Overview/Introduction =====
I would like to do a wargame that works with a team of players in the key appointme... would cover both the traditional officer roles (platoon and company commanders) and also some of the NCO roles that often get subsumed (i.e. the Company Sergeant Maj
d 2 of The acts & orders of the meeting of the estates of the kingdom of Scotland held and begun at Edinburgh, the 14th day of March, 1689, Edinburgh: Pri... es the Seventh presented to the meeting of the Estates, they before opening thereof declare and enact that, notwithstanding of anything that may be containe
ale ======
The morale of the soldier is the greatest single
factor in war. **(Field Marshal Sir ... iers, to determine whether or not units will do what the player wants when the situation becomes difficult.
Morale checks roll 1d6 and roll less than th... ondition then it should not be tested again for that group.
==== Group morale ====
Group morale appl
gave birth to a son. This brought home to those that he had upset with his toleration of Roman Catholics and Protestant dissenters that this policy would continue. Accordingly a number of English nobl
s can be changed only by a senior officer. So a platoon commander needs to be given orders by their ow... rn must give orders to their section commanders that are in line with the orders that they have been given.
Orders are likely to be of the flavour "Seize and hold the bridge at Grid 648382"
==== Posture ====
Within the orders
====== The Three Estates ======
The members were collectively referred to as the **Three Estates** ([[wiki>Middle Scots]] Thrie Estaitis), or 'community of the realm' (//tres communitates//), composed of:
* the //first estate// of [[wiki>prelate]]s ([[wiki>bishop]]s and [[wiki>abbot]]
ale ======
The morale of the soldier is the greatest single
factor in war. (Field marshal Sir Be... ondition then it should not be tested again for that group.
==== Group morale ====
When any of the f... uld be tested:
* two or more casualties((note that casualties are individual hits, not lost stands))... p if more than eight members)
* 50% casualties (at -2)
* 75% Casualties (at -4)
Score 6 or more
rse:bia]]
===== design criteria =====
* quick battles (about two hours playing time to a decisive f...
* logistics and morale should have an appropriate impact
* it needs to support a campaign appro... from the main action level. The size of action that we are most likely to play with these rules might... ront there are only likely to be two or three combat capable craft on each side with perhaps one side
gs ======
There is a famous((obviously so famed that I've forgotten the source)) quote that: "//Amateurs talk tactics, professionals talk logistics//". Well in this game the Sergeants are the professionals that deal with logistics. Most of the contents of this
ee
* Provost of Dundee (i.e. mayor)
===== Reputation =====
* Dundee is fiercely loyal to King Jam... est during the 1670s and early 1680s. He is much hated by those who are Covenanters.
===== Religion ... net in William of Orange's guards. He was present at the Battle of Seneffe and rescued the young Prince when his horse fell in marshy ground. As a reward
Held =====
* Chief of Clan Campbell
===== Reputation =====
* Known as a staunch Williamite
* seeking to recover his father's estates and restore the Earldom of Argyll which was attainted when his father supported an uprising against
* William's Commissioner in Scotland
===== Reputation =====
* One of the large magnates of Scotland
===== Religion =====
* Catholic upbringing
* practising Protestant
sitive modifier to a stand they are grouped with rather than an additional dice. If there are sufficie...
==== Infantry Firing Modifiers ====
^Firer Situation ^Mod ^Target Situation ^Mod |
|Moving((Except in HMA)) | -4 | Unarmoured | +3 |
|Special Forces | ... an | +1 | Officer on own | -8 |
|Trained | -1 | Stationary Vehicle | +2 |
|Recruits/Civilians | -2 | n
ical campaigning: either
* rabble rousing (at -10 to IRE score for newly generated mobs); or
* diplomacy/lobbying Convention members.
- S... ion
- Players declare whether or not they are attending the Convention meeting
* those not sitting treat this as a morning phase
- Convention receives